One of the things that create a great built environment is complexity. When facing big projects, most of the architects have tried to recreate a complexity in their buildings, with a big effort and not very satisfying results.
Another option allows a better result with lower effort. Instead of planning every single element, we can just design some “seeds” of the building, then wait. Even when seeds are simple, the result turns often amazingly complex.
Quinta Monroy, just before the arrival of the dwellers (image: ArchDaily)
The same view, some months later. dwellers have arrived, and have modified houses to match their needs. As a result, all houses are different from each other. (image: ArchDaily)
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